![]() ![]() Shoulder trim, waist stripe, and top sock stripe.Pants color - 1st 4 digits (0006) is the main color, 2nd 4 digits (0008) is the lighter color, and 3rd 4 digits (000A) is the darker color (this creates a fade in the pants, so try to make these colors similar).Note: Editing a team's uniform colors will change the colors of their ice logo as well. So in the example below, we are looking at Calgary's colors, not Buffalo's. The colors for a team begin before that team's roster. The first set of colors is the home colors, and the second set of colors is the away. Use the chart below as a reference to which colors are for what parts of the uniform. For example, changing the first set of numbers in the yellow (0006) to something different, like (CCCC), will change the pants color to grey. You can easily edit team's uniform colors by editing just a few things in the hex code (using Hex Workshop). Note: All ratings are 0-6 except for weight and handedness which are 0-9,A-F.ġ2th Digit - (leave at zero, this could have been for fighting possibly) Player Ratings Chart - Use this for reference to edit all ratings. This is just to give a space to certain player's names. Sometimes you may see a "00" between the players name and their number. Now you would simply type the new number over it. I have highlighted Nelson Emerson's number (07) in the screenshot below to give you an example. bin file using Hex Workshop, and their number will be right after their name. To edit a player's jersey number, simply find their name in the. If you switch Dave Gagner's name from 11 characters to 9, you must add 2 characters somewhere else on that roster. Note: Each team's roster must keep the same number of characters. part of the next player's character length (in this case, for Neal Broten, 000E).player's ratings (these ratings are all explained in the player ratings chart below).space to finish player's name length (for some players, this is just an extra space to fill up the remaining character of their name).player's character length (this is a code telling the game how many characters this name is, 0E = 11 characters - this chart is in the player ratings chart below).To change names, numbers, and ratings, you would simply type over the data. In this example, I have highlighted Dave Gagner's data from the original NHL94.bin file. How to edit player names, numbers, ratingsīelow is a chart I made to help understand what the player's hex code means in Hex Workshop. wboy's NHL 95 Player Cards Info (added June 1st, 2009 courtesy wboy).wboy's NHL 94 Player Cards Info (added June 1st, 2009 courtesy wboy).wboy's Player Card Tutorial (added June 1st, 2009 courtesy wboy).How to play an edited BIN file on a Genesis console.How to fix the weight bug (added June 4th, 2009 courtesy smozoma).General Forum Thread Guide To Editing (added June 4th, 2009 courtesy smozoma).How to edit the defaults on the startup screen menu.How to edit the Islanders and Rangers team names at the startup screen.How to edit default lines and number of goalies.How to edit regular period/overtime period names and lenghts.How to edit player names, numbers, ratings.I prefer to use ESPHome-Flasher just because that's what I've had the best luck with. ![]() You just need to use the firmware.bin instead. Here's a good video tutorial on how to flash a MagicHome controller like the one pictured above. ![]() bin file onto your esp chip and then connect it to wifi. Since it's in a hidden folder you have to move it out to use it.Īll that's left to do is flash this. bin file is located in a hidden folder called. Now click the PlatformIO logo in the left side bar and find env:esp8285_4CH_MagicHome and then click General > Build Now you can adjust your build flags in the platformio.ini if you want to enable our disable certain things. Insert this information into the NpbWrapper.h file back in VSCode. Ībove you can see which GPIO pin goes to each PWM channel. The best place to find your pins is the Tasmota device repo. Now you need to find which GPIO pins go to which color and make these adjustments in your code. Then download, install and open VSCode ( ) and install the PlatformIO IDE extension from the VSCode Settings > Extensions menu.Īfter PlatformIO IDE is installed, restart VSCode and open your unzipped WLED source code folder. bin file, whether it be for a custom pins or analog LEDs, so this picture guide will show how to do it.įirst, download the latest source code from under the Code dropdown menu. A lot of people ask how they can compile their own WLED. ![]()
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